so I swapped drives with my gaming rig (Ryzen5 6-core, 8Gb RAM, RX570/amdgpu): problems reproduced.Īlso tried a Macbook (Intel Core 2 Duo, 4Gb RAM, GeForce9400M) with PlayOnMac. Used the above with linux-5.9.10-gentoo (hardened profile) under KDE Plasma 5.20.3 I thought is might be some system config error, being just an Athlon64x2, 2Gb RAM, Nvidia 8400GS/nouveau. Realtime run-exes ssl threads truetype udev udisks unwind v4l xcomposite xinerama xml" Options on wine-vanilla: "X dos fontconfig gecko jpeg lcms mono mp3 ncurses nls opengl osmesa perl png pulseaudio Started with Gentoo's packages: wine-vanilla 5.22, wine-mono 5.1.1, wine-gecko 2.47.1 Also did not exhaust all my debugging options, I simply don't have time to do a lot of debugging these days. The unplayable part of the game, which was most of it. Maybe buy Crossover for additional support/influence. Use a much earlier version of Wine for this game. The music issue *might* be solved with native Directmusic or WMP. NET + native DX9 + native D3Dcompiler4.7 = nope Nothing seemed to alleviate the memory/hang issue. Minor issue was the graphics chip being properly detected. Also once patched, the main menu loses music and Wine complains about MIDI. However, once the game starts: it starts grabbing/leaking memory until it hits around 842Mb. Patching and installing DLCs and simple mods. WINEARCH=win32 Obviously running and installing.
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